AI Insights · Timothy · April 2025
Top 5 Superhero Games on iOS in Sweden: Q1 2025
Discover the performance trends of the top superhero games on iOS in Sweden during Q1 2025, featuring insights from Sensor Tower.
In the first quarter of 2025, Sweden saw some interesting trends in the performance of top superhero games on the iOS platform. Here's a closer look at the top five games, with insights provided by Sensor Tower.
Super Fighter 3: Open City from Starplay Games experienced fluctuations in its weekly revenue, peaking at around $85 in early January and then seeing a decline to $41 by the end of March. Downloads started strong, reaching approximately 774 in the first week of January, but tapered off to about 340 by the end of the quarter. Active users followed a similar downward trend, starting at 2.5K and ending just above 2K.
DC: Dark Legion™ by FunPlus International AG, despite being a newer release, showed a remarkable increase in revenue, reaching over $5K in mid-March. Downloads began at 2.3K and then saw a steep drop to 603 by the end of the month. The active user base saw a peak of 2.2K but decreased significantly to 547 by the end of March.
LEGO® DUPLO® MARVEL, published by StoryToys Limited, maintained a steady revenue stream, peaking at $905 in late February. Downloads remained relatively stable, hovering around the 200 mark throughout the quarter. The game’s active users started at 1.9K and showed a slow decline to 1.6K by the end of March.
The Superhero League 2 from Lion Studios had minimal revenue impact during the quarter, with only a few instances of minor earnings. Downloads dropped from 571 at the start of January to about 104 by the end of March. However, active users demonstrated resilience, maintaining numbers around 2.7K.
Lastly, Miraculous Ladybug & Cat Noir by Crazy Labs showed consistent revenue, peaking at $70 in late March. The game’s downloads decreased from 194 to 63 over the quarter, while active users declined from 852 to 595.
These insights reflect the dynamic nature of the mobile gaming market in Sweden and suggest varying levels of engagement and monetization strategies. For more detailed data and insights, visit Sensor Tower.